LLM on Nintendo DS Lite
from binaryqueen@programming.dev to selfhosted@lemmy.world on 05 Jul 13:41
https://programming.dev/post/53046938
from binaryqueen@programming.dev to selfhosted@lemmy.world on 05 Jul 13:41
https://programming.dev/post/53046938



Did some experiments with my DS Lite and ended up with this. Using DevkitPro libs (libnds, dswifi, calico). Apfel on macOS and a wifi (WEP) bridge running on a RPi Zero 2W. đź–¤
#selfhosted
threaded - newest
amazing
Client on DS Lite. LLM on Mac.
Yeah, that’s not impressive at all compared to what I thought. It’s not much different than playing Crysis on a DS by just using remote desktop.
No actually, that would be impressive. The DS is barely capable of decoding video. Getting that to work in real time, over the network, and low latency is a huge technical achievement.
This is just a text input and output connected to a remote machine.
Out of topic, but I’m unreasonably happy that you use the more exact word “LLM” instead of AI. Cool project!
Doesn’t the DS… just have a browser? Meaning you’re just pointing at a web page here?
Yes but this isn’t a full browser, just an API client.
Which part is selfhosted?
How about a nice round of global thermonuclear war?