Self hosted Card Game platform (jeferson.me)
from Shin@piefed.social to programming@programming.dev on 03 Jul 09:42
https://piefed.social/c/programming@piefed.social/p/2183837/self-hosted-card-game-platform

I’ve rewrote the post to be “more pleasant” to read. Sorry for the unhinged original post.

I’ve a devlog on the card game thing I’m working on. This is a side project, a thing that I’m using for learning and practing some of the stuff from the AI perspective.

This is my discovery and other things, all feedback, ideas and concepts are welcome on the perspective of the software and programming.

Thanks in advance

#programming

threaded - newest

atzanteol@sh.itjust.works on 03 Jul 11:34 collapse

Wow, that was just… an awful read.

Shin@piefed.social on 03 Jul 12:03 collapse

Very sorry to hear that. Would you mind elaborating on the topic? What was the issue? The language? The tone? The way that I described? English isn’t my mother language, and I want to improve how I do express myself in it.

atzanteol@sh.itjust.works on 03 Jul 12:36 collapse

I’ll start with the unnecessarily combative tone with your reader. Then the self-contradicting absolutes (claude sucks, but my solution is x% as good as the lowest-end claude). Then the fact that it’s really just an untargeted rant against “everything” that doesn’t really justify the anger.

And you hit my pet peeve about saying “containers aren’t running on bare metal” when they run “on bare metal” exactly as much as non-containerized processes. That’s the point of containers.

Shin@piefed.social on 03 Jul 12:42 collapse

Edit: I did rewrote the post. Once I calmed my mind down I think it’s better now. At least my closed friends prefer this version of it.

That was really insightful.

And align with a close friend on the topic. So you know. I think I’ll rewrite this post in a less “aggressive” tone.

When two of my close friends don’t like a post, there is a good chance that the post isn’t good enough to leave the oven.

atzanteol@sh.itjust.works on 03 Jul 16:08 collapse

That’s a much nicer read! I’m interested in some of your Claude experiences though.

I tested Claude heavily, and I have to be direct, it consistently fell below my quality bar. Even with strict, detailed guidelines, the code it produced was riddled with subtle issues, off-by-one errors, improper error handling, and a complete disregard for my idiomatic Go patterns.

Which Claude model were you using? Opus 3.7 & 3.8 tend to do a very good job at things like that. It catches my off-by-one issues much better than I do… They are, however, a bit slower as you point out. But my local models on an NVidia 3070 with only 8Gig of VRAM are garbage…

Single-letter variable names might be fine for tight loops, but when you’re generating thousands of lines of code via AI, i, j, and k become impossible to trace.

I find that if I drop in a CLAUDE.MD some style guides that it does a good job of following them. In particular I hate the Python idiom of prepending “_” to “private” variables and functions. If I put a note in there it stops it from doing it.

As an aside - i, j, and k for loop variables is a very old tradition going back to FORTRAN where i, j, and k were always integer variables. So i is the outer loop, j the inner loop, and k the inner-inner loop. If you have more nested loops than that you’re doing it wrong…

But if you don’t like it the style hint should help.