By technical standards were 3D TVs impressive, Why didn't they catch on back then?
from IonTempted@lemmynsfw.com to nostupidquestions@lemmy.world on 28 Nov 05:59
https://lemmynsfw.com/post/33506939

#nostupidquestions

threaded - newest

rafoix@lemmy.zip on 28 Nov 06:09 next collapse

There was not enough content for 3D TVs and people didn’t want to wear special glasses.

Also, consoles were too weak to display 3D content.

IonTempted@lemmynsfw.com on 28 Nov 06:27 next collapse

Weren’t there like Blu-Rays? I guess the first movie I watched was Avengers (2012) and it really didn’t blew me away

Nowadays I watch movies with my Quest 2 on the big screen app and think, holy shit

remotelove@lemmy.ca on 28 Nov 06:44 next collapse

The media (Blu-ray, dvd, whatever…) didn’t matter so much. Adding depth fields to existing media works, but it isn’t exactly perfect. The tech should be much better now, but it took a fuck ton of manual labor to convert films to be compatible with 3D. Back when 3D TVs were being pushed, studios had to film movies in 3D as well, which took more time and more equipment.

Here is an old pic I took during the conversion of Titanic into 3D since it wasn’t filmed in 3D from the start. Each frame needed to have depth fields mapped, by hand, in a room filled with jr level staff. This work was split across multiple studios. <img alt="" src="https://lemmy.ca/pictrs/image/21f34ae7-9f72-485a-97d2-66f6a17611a2.png">

ohulancutash@feddit.uk on 28 Nov 18:11 collapse

Native stereoscopic capture has massive labour costs itself, and there were many issues where one eye had corrupted footage or imperfections, so the insurance paid for the footage to be post-converted from the one good eye anyway.

Even where it went right, it more than doubled the size and weight of the camera system, and changing a lens would be a complex process taking 30 minutes instead of the minute or two normally required which significantly reduced the material that could be captured in a day. Post-production labour is far far cheaper. So post-conversion very quickly became the norm.

rafoix@lemmy.zip on 28 Nov 06:48 collapse

Yes, you needed a 3D disk player, 3D TV, 3D version of whatever you want to watch. That’s a lot of upfront costs.

Very few movies are filmed in 3D. Avatar did it right but almost nothing else did and it shows.

Video games should be doing it right now on PC but most folks would rather use all the extra horsepower to run their games at 200fps.

IonTempted@lemmynsfw.com on 28 Nov 07:27 collapse

I mean we have VR, make the case for 3D while VR is a thing

rafoix@lemmy.zip on 28 Nov 08:02 collapse

VR seems a lot more isolating than 3D glasses in front of a TV. Even the powered active 3D glasses are a lot less cumbersome than any VR headset.

I absolutely wish that someone made a 3D TV with the New 3DS technology in 4K. Have the 3D effect turn off when more than one person is watching TV.

IonTempted@lemmynsfw.com on 28 Nov 08:45 collapse

I think you might be one of the few guys, that prefer 3D over VR

rafoix@lemmy.zip on 28 Nov 15:56 collapse

Weirder things have happened.

3D TVs were pushed by movie studios trying to sell 3D Blu-rays at a time when streaming was killing the idea of physical media.

Video games didn’t go all-in. Which made it even more niche.

VR is having a lot of growing pains.

89netram@hachyderm.io on 28 Nov 07:01 collapse

I played Assassin's Creed III (or was it IV?) on the Wii U in 3D. I didn't play it like that for long because the 3D's kind of annoying and the glasses and everyone else's complaints about 3D TV, but it did work. And it was super xool to show friends, but it was really just a gimmick.

rafoix@lemmy.zip on 28 Nov 07:15 collapse

Did the WiiU output a 3D image?

I thought that only the PS3 and the 3DS had actual games that were made for 3D displays.

89netram@hachyderm.io on 28 Nov 07:42 collapse

I don't know if the 3D worked in a different way on the PS3, but it just outputted side-by-side 3D and I put the TV in the same mode.

So I mean it was half horizontal resolution, but it was 3D 🤷 I've streamed 3D movies that way too. I don't know if the actual BluRay 3D movies work in another way with full resolution?

rafoix@lemmy.zip on 28 Nov 07:58 collapse

That’s cool as heck. I wish that option was still around.

watson@lemmy.world on 28 Nov 06:11 next collapse

They are not impressive, they were extremely expensive, and there was no standard for distributing 3-D movies.

Finally. Everyone got over their craze for three movies and instead I was more interested in 4K.

IonTempted@lemmynsfw.com on 28 Nov 06:29 collapse

Yeah, nowadays I only watch movies in 4K and it’s night and day over Full HD and I don’t know why anyone would say otherwise.

cRazi_man@europe.pub on 28 Nov 09:07 next collapse

1080 is quicker to download an easier to store than 4K. There is a difference between them, but it’s not a huge deal if youvd got good quality full HD. Leaves me plenty of space on my home server for other data hoarding.

IonTempted@lemmynsfw.com on 28 Nov 09:09 collapse

I used to think the space until I saw movies like Oppenheimer and I can’t go back to 1080p.

Kirca@lemmy.world on 28 Nov 10:17 collapse

Honestly 2k is fine for most tvs, I wish that became standard. Imo 4k should be reserved for computer screens and the like, that are less than a metre from you, most people can’t really see the difference anyway, it all depends on screen size and distance. From memory a 60inch at 2m will not look any different in 1080 or 4k.

Also side rant, drives me mad when people are more worried about resolution than bitrate (not directed at anyone here) . I have a friend who “can’t stand watching things in 1080p” but half the 4k streaming content is compressed to hell.

domi@lemmy.secnd.me on 28 Nov 11:07 collapse

but half the 4k streaming content is compressed to hell.

You can up that to 80%. Almost anything coming from Netflix in 4k is severely bitrate starved.

Then there is the opposite extreme, like the Arcane blu-rays that put animated content in a 100 Mbit/s stream. Completely overkill but I love it.

ragebutt@lemmy.dbzer0.com on 28 Nov 07:10 next collapse

3dtvs would’ve only had a chance if they were basically gigantic 3ds top screens

The glassesless 3d effect would be the only way. But then you have the issue of the display is then compromised in other ways (rainbowing, contrast issues, softer definition, etc), is more expensive because it’s basically 2 panels laminated together, and is a lot of compromise for something that ultimately had very little content, which was the other issue.

I remember people dragging me to 3d movies and hating it because I’m blind in one eye and having to make the choice between wearing 2 pairs of glasses (other eye isn’t great) or basically sitting through a blurry mess because watching without the glasses was a nightmare (though it varied, sometimes it was 2 small copies of the movie side by side)

slazer2au@lemmy.world on 28 Nov 07:21 next collapse

Which time? The 90s or the 2010s?

I say it’s a gimmick and doesn’t provide any real benifit.

Treczoks@lemmy.world on 28 Nov 07:31 next collapse

Not enough content, and some people got sick watching it.

IonTempted@lemmynsfw.com on 28 Nov 07:32 collapse

Yeah but it’s ten times as immersive as 3D, How would you replace it.

froh42@lemmy.world on 28 Nov 08:10 collapse

I had a TV that was 3D capable along with a PS3. I think I played 30 minutes of 3D games on that TV before I got a headache from the flickering shutter glasses and then they staid in the drawer below them tv for a year ar or two. Next time I wanted to try the batteries were empty.

I also saw a number of 3D movies in the cinema but it’s more for block busters and after a while it just is “meh”.

It’s a wow cool effect in the beginning, but in the end it’s just a gimmick. IMO it’s not more immersive but rather distracting from the movie itself.

IonTempted@lemmynsfw.com on 28 Nov 08:45 next collapse

How do you compare it to VR.

froh42@lemmy.world on 28 Nov 08:51 collapse

I don’t have a lot of VR experience, but for me being “in” a scene does it for VR, while 3D Glasses are still meh.

Try non-stereoscooic VR by just closing one eye while using your headset - it’s still great. The difference is the one between stereoscopic tvs and normal ones.

Oh, and the 3d tvs are non-interactive. Move your head a bit, you still don’t see around things. But that’s what makes a lot of 3d effect for me.

Son_of_Macha@lemmy.cafe on 28 Nov 10:42 collapse

Also you go to watch a movie on a giant screen and walk you can see are the frames of the 3d glasses.

davidgro@lemmy.world on 28 Nov 08:01 next collapse

I think it’s because the studios/cable/etc tried to charge extra for 3D content compared to 2D. Ensured that demand for 3D was insufficient to make more content available for it.

aesthelete@lemmy.world on 28 Nov 08:21 next collapse

Nobody wants to wear dork goggles to watch TV.

Empricorn@feddit.nl on 28 Nov 20:05 collapse

Yeah! I want to wear dork goggles away from my TV!

proper@lemmy.world on 28 Nov 10:05 next collapse

I got a 3d tv after seeing fury road 3 times in theaters.

The issue is that 3-d content was, at best, 1080p. That’s 720p per eye. And on a 4k tv it looks low res and shitty.

plus the active lenses remove a lot of the brightness during the opening/closing, so the picture was darker too.

if it was anything close to what it was like with passive glasses in the theater I believe it would have caught on.

tiramichu@sh.itjust.works on 28 Nov 10:37 collapse

They made 3D TVs with passive glasses too, I had one. Still have actually, working fine 10 years later.

Has some neat tricks like coming with two pairs of “game” glasses that are effectly two left lenses for one person and two right lenses for the other, giving the ability to play a two-player split screen game with each player having a full-screen view (albeit stretched) and not being able to see the other! Trippy.

IMO the reason they didn’t catch on wasn’t the technology, just that it genuinely didn’t add much to the movie watching experience. What makes a movie worth watching continues to be the movie itself, and in some ways 3D - which was meant to be “immersive”- was actually just a distraction from the movie which frequently reminds you you’re actually just sat in a room watching a screen, rather than letting you get into the story.

IWW4@lemmy.zip on 28 Nov 12:32 next collapse

You can’t polish a turd and 3d is a turd. So 3D TVs weren’t impressive at all.

They fucking sucked.

deafboy@lemmy.world on 28 Nov 12:36 next collapse

I feel like 3D is a different kind of medium. Directors used to shoot movies that look good on a 2D screen weren’t fully utilizing the possibilities of the new medium. However, shooting movies solely for being presented in 3D would not have been financially viable.

VR suffers from a similar problem. But thanks to lower costs, compared to a Hollywood movie, it’s possible to target the smaller market of VR users.

BootLoop@sh.itjust.works on 28 Nov 14:17 next collapse

I dislike watching movies in 3D and prefer them in normal 2D.

Redacted@lemmy.zip on 28 Nov 15:23 next collapse

3d didnt work for some people, made other people sick, required special glasses just to watch, and also required the seating positions and tv to be at certain angles and distances: meaning unless the whole room was changed just for the viewing experience, only a few select people would be able to enjoy the 3d.

Also a dirth of content as making 3d is more difficult.

ieatpwns@lemmy.world on 28 Nov 16:16 next collapse

They needed accessories (polarized glasses or battery powered glasses that alternated frames to produce the 3d effect) to access the 3d features. Also things needs to be produced with 3d in mind or else it just looks like a crappy pop up book. Source: I had one and hated what it did to video games and movies that weren’t intended to be experienced in 3d

Skullgrid@lemmy.world on 28 Nov 16:51 next collapse

Aside from ALL the shit other people have said, 3d always gets used like shit anyway. The way to make it shine is to give depth to images, and everyone wants to use it to make shit “pop out of the screen at you”.

Otherwise it’s subtle. So why bother with the extra infrastructure for no additional effect?

myfunnyaccountname@lemmy.zip on 28 Nov 17:04 collapse

This is the way. The movies I’ve watched in 3d that used it only in this way have been amazingly done. The goofy jump scare pop out the screen is best left for Disney world.

brucethemoose@lemmy.world on 28 Nov 16:52 next collapse

None of my family will watch 3D in theatres. It makes them sick.

This is a huge factor.

alternategait@lemmy.world on 28 Nov 20:04 collapse

This is the answer I was expecting to find. Between people it makes nauseous and people who don’t have they eyesight for it, there’s enough trouble to skip.

despoticruin@lemmy.zip on 28 Nov 18:37 next collapse

A lot of the same issues VR has that relegates it to a very niche hobby, as well as VR itself becoming more of a thing.

Basically, it’s twice the cost at a minimum. Want 3D movies? Well, that’s 2 cameras, double the storage, and all of the added workload in alignment, effects needing to be done for each eye… Basically double everything and add some to stitch them together.

3D games? Same thing, but with calculations. You have to render each eye, plus the calculations to keep them aligned and in the right place.

3D screens? You have to render each eye, so you have to either do glasses or funky screen tech like the 3DS to get that image to each eye at the right time, so the usual minimum is a screen that refreshes twice as fast plus a bit extra with the glasses to tie it all together.

See the pattern? It’s twice as hard, twice as expensive, plus a little extra.

Which begs the question:

Is it twice as good, plus a little extra?

swordgeek@lemmy.ca on 28 Nov 19:33 next collapse

3D has tried to be a thing for well over half a century, and failed every time.

from red/blue disposable glasses to modern headsets, it has always beem a niche for two fundamental reasons:

  • The cost to produce content
  • The inconvenience to view it

It’s trivial to throw a movie on while you’re folding laundry or cooking. Watching 3D means putting on a device that (currently) prevents you from doing anything else, the Sitting and Watching. And the content is some degree of unwatchable without that.

Cethin@lemmy.zip on 28 Nov 20:12 next collapse

My family had one at one point growing up. As everyone else has said, there wasn’t much content. There was Avatar and maybe four or five others. The real killer though was the glasses sucked. You didn’t want to sit there for two hours with them on. I preferred 2D but comfortable.

dustyData@lemmy.world on 28 Nov 22:42 next collapse

On very good productions, a Hollywood style movie takes produces roughly 1 to 5 minutes a day of content during filming. Not continuous, of course, on average, and not everything that is shot gets released. Think about it, 90 days if shooting to make a two hour film, if preproduction was well made and nothing goes wrong with logistics during production. Then you have post production which is even slower.

Now think that 3D content was at least twice as hard, expensive and complex to film. With even longer and more difficult post production. For content that made half the audience nauseous, and it cost them twice as much.

Digital productions shortened that gap, but it is still way too annoying to actually become more mainstream. Several developments in camera technology promised easier logistics and cheaper production, and more accessible consumer grade products for consumption. But ultimately these gains never materialized and the numbers simply didn’t make sense.

Saltarello@lemmy.world on 28 Nov 23:00 collapse

Best 3D movie that wasnt Avatar? Dredd was awesome in 3D.

Most of my family said the active glasses induced headaches.