What does deconstruction (literary analysis) output in terms of some kind of bottom line?
from cheese_greater@lemmy.world to nostupidquestions@lemmy.ca on 16 Apr 19:59
https://lemmy.world/post/45692472
from cheese_greater@lemmy.world to nostupidquestions@lemmy.ca on 16 Apr 19:59
https://lemmy.world/post/45692472
#nostupidquestions
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A good deconstruction points out blatant flaws of some trope (conventionalised storytelling pattern) or even a whole genre; often the ones people take for granted. And in the process, it encourages the subsequent works to evolve, refine, diversify.
I’ll give you an example. In isekai anime/manga/light novel series there’s the “summoning” trope: one or more natives of a world do some magic or divine mumbo-jumbo, so the MC (main character) gets transported from another world (often Earth) into the first one. Often because those natives want the MC to do something, a “quest”, like defeating the demon lord.
But wait a minute. They’re kidnapping the MC from their home world, for some quest the MC has zero to do with. So odds are the summoners are really shitty people, who shit on basic human rights like freedom. And they’ll value the MC not as a person, but as a tool for that task; for example if they want the MC to kill the demon lord, the MC will get judged by how strong they are.
If the trope is played straight, all of that is glossed over; you accept it as part of the universe of that work, and that’s it. But the issue is so blatant that a lot of series popped up, deconstructing that trope; e.g.
And so many others. In turn, this forced a lot of series to handle the summoning trope in a more acceptable way, like:
So, note how the isekai genre got way more diversified than it was, simply because of that deconstruction. And even works playing that trope straight at least try to justify it better.
But it isn’t just isekai, or this trope. Deconstructions in general are like this.